System Comparison
Nintendo Dolphin
Playstation 2
Dreamcast
X-Box
CPU Processor IBM Gekko Processor (Which is a hybrid of the Power PC Processor) 405Mhz Clock speed .18 micron copper processtechnology 300 Megahertz, 0.18 micron, custom CPU which is complete and will be manufactured by Toshiba( Confirmed to play DVD movies and CD audio) 200 Megahertz, Hitachi-built SH4 RISC with 128-bit graphic engine 733MHz Intel Pentium III with SIMD Extensions
Polygons a second 6-12 million polygons per second assuming actual game computations, 0.18 micron Copper Wire Technology, 12.8GB/second texture read bandwidth, 3.2GB/second main memory bandwidth, sub-pixel anti-aliasing, alpha-blending, multi-texture mapping/bump/environment mapping, mip-mapping, bilinear filtering, S3TC real-time texture decompression 16 million with curved surfaces; 36 million with fogging; 38 million with lighting; 66 million raw polygons 3 million second, texture mapping, Gourad shading, z-buffering, light sourcing, and anti-aliasing 300 million polygons per second untextured/unlit, 100 million polygons per second textured and lit, 4.8 gigabyte per second anti-aliased pixel fill rate, full-scene anti-aliasing, 8:1 texture compression, uses modified version of DirectX 8 API
Storage Space Propriety DVD-ROM that are protected against piracy which will hold avout 1.5 gigs. DVD-ROM which will hold 4.7 gigabytes per side but they will probably only be single sided. Proprietary GD-ROM which is a double density CD-ROM that holds a gigabyte of information DVD-ROM with a capacity of 4.7 gigs
Modem Speed One 56k modem and one broadband modem.Both sold separately. "The best technology available" 56kbps 10/100 Ethernet port
United States Release Date Worldwide release in the Fall of 2001 October 26,2000. Price $299 Already released at $149 2002, price not known